A Noob’s Rants

Just another UMW Blogs.org weblog

Archive for October, 2007


My game shall be called The Queen’s Savior.  It will take place in ancient Egypt and the player will play the role of the Pharaoh.
The story will start off with the queen being captured by the king of the mummies who desires to take over all of Egypt.  You, as the Pharaoh must rescue her going through mummies and going to the pyramids where the your Egyptian queen is being captured.  Along the way will be many mummies and the only help you have is yourself.
At the end, the queen shall be saved by you, the player!  It will be a happy ending with maybe the possibility of a sequel if the FSEM corporation is interested in buying my game.

Time in Kingdom Hearts

Again, I decided to do Kingdom Hearts which basically is about a boy in search of his friends. Along the way he has to save the day by defeating all the Heartless creatures and finding a way to stop their creator.
One type of time used in Kingdom Hearts is interludes which basically served to progress the story’s narrative. In one interlude for example, it basically shows Sora realizing what must be done to save his friend Kairi and during this scene, the player can’t be anything but watch this almost movie-like scene occur.

Typically there were no ticking clock scenerios and the player could complete the game at the rate they wish. It really made the game easier and took any pressure off that a timer would’ve added.

Overall I think that time in Kingdom Hearts is a plus because the interludes served almost as a reward for the player for getting to a certain point and/or completing a task, such as defeating a boss. After an hour of game time, it’s nice to just be able to watch the short scene unfold while the player doesn’t have to do anything.

Kingdom Hearts

I choose Kingdom Hearts because it was an RPG that I really enjoyed playing and thus I figured it might be easier for me to write about then a game I didn’t reallylike and/or didn’t finish because of that reason.  I really liked it because it was a really just a cute game.  It brought back all the Disney characters from my childhood and had the typical boy has to save girl and/or friends story.  The game did contribute to my game intellect in that it’s a good game to play if you haven’t really played RPGs.  It isn’t that hard, at least on “normal” mode but yet isn’t so simple that you can complete it in an hour.

       The storyis that there is a young boy named Sora who lives on a island with his two friends, Rikku and Kairi.  In the very beginning of the game, Sora finds himself transported to another world and that Rikku and Kairi are both missing.  Basically the player, playing as Sora, finds out thatthere are different worlds that are usually seperated but lately have lost the barrier between them.  Sora needs to seal the barrier between the worlds using his Keyblade along with Donald and Goofy.  While Sora looks for his friends, Donald and Goofy are looking for their king, Mickey.  The three run around sealing keyholes and trying to find Ansem who is the reason the barriers disappeared.  There is lies the conflict between Sora and Ansem’s minions, the Heartless (little monsters typically).  The game is an RPG and the player plays as Sora and in different worlds can switch out Goofy or Donald for a character from that world.  For instance in Neverland, one may have Peter Pan join them.  The player is pretty limited in how much they can control the other two people in their party.  In the end, the player must find and defeat Ansem for a happy ending : ).


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